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AutoCAD 2012 Shortcuts  
Table of Contents:
- Manage Drawings
- Toggle Drawing Modes
- Manage Screen
- Manage Workflow
- Toggle General Features
- Command Shortcuts
 1. Manage Drawings |
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| Ctrl+n |
New Drawing |
| Ctrl+s |
Save drawing |
| Ctrl+o |
Open drawing |
| Ctrl+p |
Plot dialog box |
| Ctrl+Tab/Ctrl+Shift+Tab |
Switch to next / switch to previous drawing |
| Ctrl+Page Up/Page Down |
Switch to next tab / switch to previous tab in current drawing |
| Ctrl+q |
Exit |
| Ctrl+a |
Select all objects |
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 2. Toggle Drawing Modes |
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| F3 |
Toggles object snap mode |
| F7 |
Toggle grid mode |
| F8 |
Toggle ortho mode |
| F9 |
Toggle snap mode |
| F10 |
Toggle polar mode |
| F11 |
Toggle object snap tracking |
| F12 |
Toggle dynamic input mode |
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 3. Manage Screen |
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| Ctrl+0 (zero) |
Clean Screen |
| Ctrl+1 |
Property Palette |
| Ctrl+2 |
Design Center Palette |
| Ctrl+3 |
Tool Palette |
| Ctrl+4 |
Sheet Set Palette |
| Ctrl+6 |
DBConnect Manager |
| Ctrl+7 |
Markup Set Manager Palette |
| Ctrl+8 |
Quick Calc |
| Ctrl+9 |
Command Line |
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 4. Manage Workflow |
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| Ctrl+c |
Copy object |
| Ctrl+x |
Cut object |
| Ctrl+v |
Paste object |
| Ctrl+Shift+c |
Copy to clipboard with base point |
| Ctrl+Shift+v |
Paste data as block |
| Ctrl+z |
Undo last action |
| Ctrl+y |
Redo last action |
| Ctrl+[ |
Cancel current command (or ctrl+\) |
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 5. Toggle General Features |
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| Ctrl+d |
Toggle coordinate display |
| Ctrl+g |
Toggle Grid |
| Ctrl+e |
Cycle isometric planes |
| Ctrl+f |
Toggle running object snaps |
| Ctrl+h |
Toggle Pick Style |
| Ctrl+Shift+h |
Toggle Hide pallets |
| Ctrl+i |
Toggle Coords |
| Ctrl+Shift+i |
Toggle Infer Constraints |
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 6. Command Shortcuts |
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 3D Command Shortcuts |
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| 3A |
3DARRAY / Creates a 3D matrix of objects in a rectangular or polar arrangement. |
| 3D0 |
3DORBIT/ Rotates the view in 3D space, but constrained to horizontal and vertical orbit only. |
| 3DW |
3DWALK/ Changes the 3D view in a drawing interactively to create the appearance of walking through the model. |
| 3F |
3DFACE/ Creates a three-sided or four-sided surface in 3D space. |
| 3M |
3DMOVE/ In a 3D view, displays the 3D Move gizmo to aid in moving 3D objects a specified distance in a specified direction. |
| 3P |
3DPOLY/ Creates a 3D polyline. |
| 3R |
3DROTATE/ In a 3D view, displays the 3D Rotate gizmo to aid in revolving 3D objects around a base point. |
| 3S |
3DSCALE/ In a 3D view, displays the 3D Scale gizmo to aid in resizing 3D objects. |
 A Command Shortcuts |
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| A |
ARC / Creates an arc. |
| ADC |
ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns. |
| AA |
AREA / Calculates the area and perimeter of objects or of defined areas. |
| AL |
ALIGN / Aligns objects with other objects in 2D and 3D |
| AP |
APPLOAD / Load Application |
| AR |
ARRAY / Creates multiple copies of objects in a pattern. |
| ARR |
ACTRECORD / Starts the Action Recorder. |
| ARM |
ACTUSERMESSAGE / Inserts a user message into an action macro. |
| ARU |
ACTUSERINPUT / Pauses for user input in an action macro. |
| ARS |
ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file. |
| ATI |
ATTIPEDIT / Changes the textual content of an attribute within a block. |
| ATT |
ATTDEF / Redefines a block and updates associated attributes. |
| ATE |
ATTEDIT / Changes attribute information in a block. |
 B Command Shortcuts |
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| B |
BLOCK / Creates a block definition from selected objects. |
| BC |
BCLOSE / Closes the Block Editor. |
| BE |
BEDIT / Opens the block definition in the Block Editor. |
| BH |
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill. |
| BO |
BOUNDARY / Creates a region or a polyline from an enclosed area. |
| BR |
BREAK / Breaks the selected object between two points. |
| BS |
BSAVE / Saves the current block definition. |
| BVS |
BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block. |
 C Command Shortcuts |
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| C |
CIRCLE / Creates a circle. |
| CAM |
CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects. |
| CBAR |
CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object. |
| CH |
PROPERTIES / Controls properties of existing objects. |
| CHA |
CHAMFER / Bevels the edges of objects. |
| CHK |
CHECKSTANDARDS / Checks the current drawing for standards violations. |
| CLI |
COMMANDLINE / Displays the Command Line window. |
| COL |
COLOR / Sets the color for new objects. |
| CO |
COPY / Copies objects a specified distance in a specified direction. |
| CT |
CTABLESTYLE / Sets the name of the current table style |
| CUBE |
NAVVCUBE / Controls the visibility and display properties of the ViewCube tool. |
| CYL |
CYLINDER / Creates a 3D solid cylinder. |
 D Command Shortcuts |
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| D |
DIMSTYLE / Creates and modifies dimension styles. |
| DAN |
DIMANGULAR / Creates an angular dimension. |
| DAR |
DIMARC / Creates an arc length dimension. |
| JOG |
DIMJOGGED / Creates jogged dimensions for circles and arcs. |
| DBA |
DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension. |
| DBC |
DBCONNECT / Provides an interface to external database tables. |
| DCE |
DIMCENTER / Creates the center mark or the centerlines of circles and arcs. |
| DCO |
DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension. |
| DCON |
DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects. |
| DDA |
DIMDISASSOCIATE / Removes associativity from selected dimensions. |
| DDI |
DIMDIAMETER / Creates a diameter dimension for a circle or an arc. |
| DED |
DIMEDIT / Edits dimension text and extension lines. |
| DI |
DIST / Measures the distance and angle between two points. |
| DIV |
DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object. |
| DJL |
DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension. |
| DJO |
DIMJOGGED / Creates jogged dimensions for circles and arcs. |
| DL |
DATALINK / The Data Link dialog box is displayed. |
| DLU |
DATALINKUPDATE / Updates data to or from an established external data link. |
| DO |
DONUT / Creates a filled circle or a wide ring. |
| DOR |
DIMORDINATE / Creates ordinate dimensions. |
| DOV |
DIMOVERRIDE / Controls overrides of system variables used in selected dimensions. |
| DR |
DRAWORDER / Changes the draw order of images and other objects. |
| DRA |
DIMRADIUS / Creates a radius dimension for a circle or an arc. |
| DRE |
DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects. |
| DRM |
DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure. |
| DS |
DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties. |
| DT |
TEXT / Creates a single-line text object. |
| DV |
DVIEW / Defines parallel projection or perspective views by using a camera and target. |
| DX |
DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file |
 E-G Command Shortcuts |
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| E |
ERASE / Removes objects from a drawing. |
| ED |
DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames. |
| EL |
ELLIPSE / Creates an ellipse or an elliptical arc. |
| ER |
EXTERNALREFERENCES / Opens the External References palette. |
| EX |
EXTEND / Extends objects to meet the edges of other objects. |
| EXIT |
QUIT / Exits the program. |
| EXP |
EXPORT / Saves the objects in a drawing to a different file format. |
| EXT |
EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space. |
| F |
FILLET / Rounds and fillets the edges of objects. |
| FI |
FILTER / Creates a list of requirements that an object must meet to be included in a selection set. |
| FSHOT |
FLATSHOT / Creates a 2D representation of all 3D objects based on the current view. |
| G |
GROUP / Creates and manages saved sets of objects called groups. |
| GCON |
GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects. |
| GD |
GRADIENT / Fills an enclosed area or selected objects with a gradient fill. |
| GEO |
GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file. |
 H-L Command Shortcuts |
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| H |
HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill. |
| HE |
HATCHEDIT / Modifies an existing hatch or fill. |
| HI |
HIDE / Regenerates a 3D wireframe model with hidden lines suppressed. |
| I |
INSERT / Inserts a block or drawing into the current drawing. |
| IAD |
IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images. |
| IAT |
IMAGEATTACH / Inserts a reference to an image file. |
| ICL |
IMAGECLIP / Crops the display of a selected image to a specified boundary. |
| IM |
IMAGE / Displays the External References palette. |
| IMP |
IMPORT / Imports files of different formats into the current drawing. |
| IN |
INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions. |
| INF |
INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids. |
| IO |
INSERTOBJ / Inserts a linked or embedded object. |
| J |
JOIN / Joins similar objects to form a single, unbroken object. |
| L |
LINE / Creates straight line segments. |
| LA |
LAYER / Manages layers and layer properties. |
| LAS |
LAYERSTATE / Saves, restores, and manages named layer states. |
| LE |
QLEADER / Creates a leader and leader annotation. |
| LEN |
LENGTHEN / Changes the length of objects and the included angle of arcs. |
| LESS |
MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level. |
| LI |
LIST / Displays property data for selected objects. |
| LO |
LAYOUT / Creates and modifies drawing layout tabs. |
| LT |
LINETYPE / Loads, sets, and modifies linetypes. |
| LTS |
LTSCALE / Changes the scale factor of linetypes for all objects in a drawing. |
| LW |
LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units. |
 M-O Command Shortcuts |
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| M |
MOVE / Moves objects a specified distance in a specified direction. |
| MA |
MATCHPROP / Applies the properties of a selected object to other objects. |
| MAT |
MATERIALS / Shows or hides the Materials window. |
| ME |
MEASURE / Creates point objects or blocks at measured intervals along the length or perimeter of an object. |
| MEA |
MEASUREREGION / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points. |
| MI |
MIRROR / Creates a mirrored copy of selected objects. |
| ML |
MLNE / Creates multiple parallel lines. |
| MLA |
MLEADERALIGN / Aligns and spaces selected multileader objects. |
| MLC |
MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader. |
| MLD |
MLEADER / Creates a multileader object. |
| MLE |
MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object. |
| MLS |
MLEADERSTYLE / Creates and modifies multileader styles. |
| MO |
PROPERTIES / Controls properties of existing objects. |
| MORE |
MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level. |
| MS |
MSPACE / Switches from paper space to a model space viewport. |
| MSM |
MARKUP / Opens the Markup Set Manager. |
| MT |
MTEXT / Creates a multiline text object. |
| MV |
MVIEW / Creates and controls layout viewports. |
| NORTH |
GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file. |
| NSHOT |
NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion. |
| NVIEW |
NEWVIEW / Creates a named view with no motion. |
| O |
OFFSET / Creates concentric circles, parallel lines, and parallel curves. |
| OP |
OPTIONS / Customizes the program settings. |
| ORBIT |
3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only. |
| OS |
OSNAP / Sets running object snap modes. |
 P Command Shortcuts |
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| P |
PAN / Adds a parameter with grips to a dynamic block definition. |
| PA |
PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data. |
| PAR |
PARAMETERS / Controls the associative parameters used in the drawing. |
| PARAM |
BPARAMETER / Adds a parameter with grips to a dynamic block definition. |
| PATCH |
SURFPATCH / |
| PC |
POINTCLOUD / |
| PCATTACH |
POINTCLOUDATTACH / |
| PCINDEX |
POINTCLOUDINDEX / |
| PE |
PEDIT / Edits polylines and 3D polygon meshes. |
| PL |
PLINE / Creates a 2D polyline. |
| PO |
POINT / Creates a point object. |
| POFF |
HIDEPALETTES / Hides currently displayed palettes (including the command line). |
| POL |
POLYGON / Creates an equilateral closed polyline. |
| PON |
SHOWPALETTES / Restores the display of hidden palettes. |
| PRE |
PREVIEW / Displays the drawing as it will be plotted. |
| PRINT |
PLOT / Plots a drawing to a plotter, printer, or file. |
| PS |
PSPACE / Switches from a model space viewport to paper space. |
| PSOLID |
POLYSOLID / Creates a 3D wall-like polysolid. |
| PTW |
PUBLISHTOWEB / Creates HTML pages that include images of selected drawings. |
| PU |
PURGE / Removes unused items, such as block definitions and layers, from the drawing. |
| PYR |
PYRAMID / Creates a 3D solid pyramid. |
 Q-R Command Shortcuts |
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| QC |
QUICKCALC / Opens the QuickCalc calculator. |
| QCUI |
QUICKCUI / Displays the Customize User Interface Editor in a collapsed state. |
| QP |
QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images. |
| QVD |
QVDRAWING / QVLAYOUTCLOSE |
| QVDC |
QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing. |
| QVL |
QVLAYOUT / Displays preview images of model space and layouts in a drawing. |
| R |
REDRAW / Refreshes the display in the current viewport. |
| RA |
REDRAWALL / Refreshes the display in all viewports. |
| RC |
RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport. |
| RE |
REGEN / Regenerates the entire drawing from the current viewport. |
| REA |
REGENALL / Regenerates the drawing and refreshes all viewports. |
| REC |
RECTANG / Creates a rectangular polyline. |
| REG |
REGION / Converts an object that encloses an area into a region object. |
| REN |
RENAME / Changes the names assigned to items such as layers and dimension styles. |
| REV |
REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis. |
| RO |
ROTATE / Rotates objects around a base point. |
| RP |
RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image. |
| RPR |
RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings. |
| RR |
RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model. |
| RW |
RENDERWIN / Displays the Render window without starting a rendering operation. |
 S Command Shortcuts |
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| S |
STRETCH / Stretches objects crossed by a selection window or polygon. |
| SC |
SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling. |
| SCR |
SCRIPT / Executes a sequence of commands from a script file. |
| SEC |
SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region. |
| SET |
SETVAR / Lists or changes the values of system variables. |
| SHA |
SHADEMODE / Starts the VSCURRENT command. |
| SL |
SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects. |
| SN |
SNAP / Restricts cursor movement to specified intervals. |
| SO |
SOLID / Creates solid-filled triangles and quadrilaterals. |
| SP |
SPELL / Checks spelling in a drawing. |
| SPL |
SPLINE / Creates a smooth curve that passes through or near specified points. |
| SPLANE |
SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects. |
| SPLAY |
SEQUENCEPALY / |
| SPLIT |
MESHSPLIT / Splits a mesh face into two faces. |
| SPE |
SPLINEDIT / Edits a spline or spline-fit polyline. |
| SSM |
SHEETSET / Opens the Sheet Set Manager. |
| ST |
STYLE / Creates, modifies, or specifies text styles. |
| STA |
STANDARDS / Manages the association of standards files with drawings. |
| SU |
SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction. |
 T Command Shortcuts |
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| T |
MTEXT / Creates a multiline text object. |
| TA |
TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet. |
| TB |
TABLE / Creates an empty table object. |
| TEDIT |
TEXTEDIT / Edits a dimensional constraint, dimension, or text object. |
| TH |
THICKNESS / |
| TI |
TILEMODE / |
| TO |
TOOLBAR / Displays, hides, and customizes toolbars. |
| TOL |
TOLERANCE / |
| TOR |
TORUS / Creates a donut-shaped 3D solid. |
| TP |
TOOLPALETTES / Opens the Tool Palettes window. |
| TR |
TRIM / Trims objects to meet the edges of other objects. |
| TS |
TABLESTYLE / Creates, modifies, or specifies table styles. |
 U-Z Command Shortcuts |
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| UC |
UCSMAN / Manages defined user coordinate systems. |
| UN |
UNITS / Controls coordinate and angle display formats and precision. |
| UNHIDE |
UNISOLATEOBJECTS / |
| UNISOLATE |
UNISOLATEOBJECT / |
| V |
VIEW / Saves and restores named views, camera views, layout views, and preset views. |
| VGO |
VIEWGO / Restores a named view. |
| VP |
DDVPOINT / Sets the 3D viewing direction. |
| VPLAY |
VIEWPLAY / Plays the animation associated to a named view. |
| VS |
VSCURRENT / Sets the visual style in the current viewport. |
| VSM |
VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport. |
| W |
WBLOCK / Writes objects or a block to a new drawing file. |
| WE |
WEDGE / Creates a 3D solid wedge. |
| WHEEL |
NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools. |
| X |
EXPLODE / Breaks a compound object into its component objects. |
| XA |
XATTACH / Inserts a DWG file as an external reference (xref). |
| XB |
XBIND / Binds one or more definitions of named objects in an xref to the current drawing. |
| XC |
XCLIP / Crops the display of a selected external reference or block reference to a specified boundary. |
| XL |
XLINE / Creates a line of infinite length. |
| XR |
XREF / Starts the EXTERNALREFERENCES command. |
| Z |
ZOOM / Increases or decreases the magnification of the view in the current viewport. |
| ZEBRA |
ANALYSISZEBRA |
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